Maya - Medieval
Corridor
The Medieval Corridor project was my first introduction into Autodesk Maya and all the numerous features it offers. This project was done for my “Principles of 3D Environments” module where we became familiar with Maya and illustrating 3D environments; the project objective was to have a fully importable level for use within Unity. This project greatly improved my 3D modelling skills and gave me a greater understanding towards the design process around creating objects and environments.
Features:
- Modelling:
- Various Models
- Accurate Scaling
- Animation:
- Interlocking Gear Movement
- Looping Trap Animations
- Torch Flickering
- Texturing:
- Fully Textured Models
- UV Unwrapped
- Lighting:
- Arnold Area Lighting
- Maya Spotlights